In automotive packaging the utility of te design is of prime importance. The end product--the automobile--must not only be usable by all shapes and sizes of people, it must be so designed that it encourages correct use of its controls and devices. The driver should experience no obstructions, distractions or surprises in operating his car. The purpose of this paper is to show how computer methods can assist in solving problems of automotive packaging design in a 3D environment --prior to the construction of full-size mockups. /SAE/

Media Info

  • Pagination: 12 p.

Subject/Index Terms

Filing Info

  • Accession Number: 00190029
  • Record Type: Publication
  • Report/Paper Numbers: SAE 780283
  • Files: TRIS
  • Created Date: May 26 1979 12:00AM