Advanced computing techniques have fostered the development of modeling and analysis tools for construction operations. Recent advances in object-oriented and event-driven programming were employed by the authors to develop a hierarchical, modular, and graphical environment for simulation-based planning or construction projects. This hierarchical simulation modeling (HSM) method is geared toward modeling the uncertain nature of conditions under which projects are implemented and the dynamic utilization of resources in construction. The authors describe the modeling concepts, internal structure, implementation, and working of this environment. Four internal modules comprise the system: 1) model definition, 2) translation, 3) simulation, and 4) report generation. A key concept of this paper is the use of an object-oriented paradigm for developing modeling objects that have "graphics" and "simulation" properties that permit development of an interactive graphical simulation modeling environment.


  • English

Media Info

  • Features: Appendices; Figures; References;
  • Pagination: p. 115-124
  • Serial:

Subject/Index Terms

Filing Info

  • Accession Number: 00721071
  • Record Type: Publication
  • Files: TRIS
  • Created Date: May 11 1996 12:00AM