MODELING AND GAMING FOR REGIONAL PLANNING: A MAINE STUDY

The problems now facing Maine's coastal region have become increasingly significant. The growing demand for petroleum and petroleum products has spurred a search for deep water ports and refinery sites, and the Maine coast offers possibilities for both. However, many residents and emvironmentalists oppose development which might detract from the unique beauty of the coast. Chosen as the focus of an interdisciplinary systems engineering subject for students, these problems provided a basis for the development of improved, multidisciplinary methods and techniques for regional planning. The project's aim was directed by consideration of ways in which the state could balance a reasonable rate of economic growth with protection of the natural environment. Two teams of students used a good working knowledge of current conditions in Maine to create a computer-based systems dynamics model (MAINE2) and a regional planning game (REDEV), both of which are presented in detail. These Methodologies, though requiring precise development for specific applications, can provide important general guidance for other situations of diverse groups dealing with a wide range of issues.

  • Corporate Authors:

    Massachusetts Institute of Technology

    Sea Grant Program, 77 Massachusetts Avenue
    Cambridge, MA  USA  02139
  • Authors:
    • Kaminski, C
  • Publication Date: 1974-9

Subject/Index Terms

Filing Info

  • Accession Number: 00072640
  • Record Type: Publication
  • Source Agency: Massachusetts Institute of Technology
  • Report/Paper Numbers: MITSG 74-25
  • Files: TRIS
  • Created Date: Dec 19 1974 12:00AM