Evaluation of a Virtual Reality Environment for Cockpit Design
The use of virtual reality (VR) to provide a higher fidelity simulation environment earlier in the design cycle of a new cockpit has benefits in development cost and time, but practitioners may have concerns that use of virtual environments may change feedback. In this work, the authors aimed to test their VR environment against a non-VR simulator in a mock design study to evaluate if and how subject feedback and performance changed. Two separate groups of subjects evaluated the same two designs, one group using VR and the other a touchscreen desktop simulator. The results indicate that both groups provided similar qualitative feedback on the two designs. Some quantitative performance measures changed between groups, but conclusions made from comparing designs within groups was consistent. The authors describe their findings on which quantitative measures are best for evaluation in a virtual environment.
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Availability:
- Find a library where document is available. Order URL: http://worldcat.org/issn/15419312
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Supplemental Notes:
- © 2019 by Human Factors and Ergonomics Society.
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Authors:
- Joyce, Richard
- Robinson, Stephen K
- Publication Date: 2019-11
Language
- English
Media Info
- Media Type: Web
- Features: References;
- Pagination: pp 2328-2332
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Serial:
- Proceedings of the Human Factors and Ergonomics Society Annual Meeting
- Volume: 63
- Issue Number: 1
- Publisher: Sage Publications, Incorporated
- ISSN: 1541-9312
- Serial URL: http://journals.sagepub.com/home/pro
Subject/Index Terms
- TRT Terms: Cockpits; Design; Evaluation; Human factors; Virtual reality
- Subject Areas: Aviation; Design; Safety and Human Factors;
Filing Info
- Accession Number: 01760700
- Record Type: Publication
- Files: TRIS
- Created Date: Nov 9 2020 3:16PM