FLIGHTS OF FANCY: THE ART AND SCIENCE OF FLIGHT SIMULATION. IN: PRINCIPLES AND PRACTICE OF AVIATION PSYCHOLOGY

The paper's aim is to discuss some key issues about flight simulators. Flight simulators were designed and constructed to meet user requirements in three specific areas: entertainment; personnel training, selection and testing; and aircraft systems research and development. Entertainment applications are not discussed in this paper. Technological advancements, both evolutionary and revolutionary in nature, have fostered the development of flight simulators with highly realistic visual and motion qualities. The paper suggests three trends that are likely to continue in simulator systems. They are: continuation of the improvement in simulator's cost/performance ratio; an emergence of networked simulator facilities which allows pilots and air traffic controllers to engage in shared simulation environments; and a greater use of the virtual to replace the physical.

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  • Corporate Authors:

    Lawrence Erlbaum Associates, Incorporated

    10 Industrial Avenue
    Mahwah, NJ  USA  07430-2262
  • Authors:
    • Kaiser, M K
    • Schroeder, J A
  • Publication Date: 2003

Language

  • English

Media Info

Subject/Index Terms

Filing Info

  • Accession Number: 00965674
  • Record Type: Publication
  • ISBN: 0805833900
  • Files: TRIS
  • Created Date: Nov 10 2003 12:00AM