Determining the Desired Amount of Parking Using Game Theory

The problem of seeking an optimal parking policy is formulated here as a Stackelberg game between the government and the travelers. The government wishes to encourage transit ridership while keeping a strong urban center; unlike most existing tools that assist in determining parking policies, the proposed game includes an explicit quantitative formulation of the governmental objective. Each traveler wishes to gain a maximum utility from his choice of destination and transportation mode, and the choice distribution of all travelers is obtained by logit model. A fundamental difference exists between game theory practice and common assumptions used in transportation modeling regarding the relationship between a single traveler's utility and the choice distribution of all travelers. This difference is tackled here through the definition of the player that represents the travelers and its objective function. A simple version of the game is tested in 24 imaginary scenarios of transportation and urban conditions.

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  • Authors:
    • Hollander, Yaron
    • Prashker, Joseph N
    • Mahalel, David
  • Publication Date: 2006-3

Language

  • English

Media Info

Subject/Index Terms

Filing Info

  • Accession Number: 01023402
  • Record Type: Publication
  • Files: TRIS, ATRI
  • Created Date: Apr 28 2006 8:10AM