DYNAMIC THREE-DIMENSIONAL VISUALIZATION OF FLUID CONSTRUCTION MATERIALS

This paper extends the state-of-the-art of visualizing discrete event construction simulations in 3 dimensions (3-D). Efficient methods are presented along with a tool, ParticleWorks, that can be used to animate simulated construction processes that involve unstructured, fluid construction materials as resources or byproducts. Common construction processes that involve such fluid materials include placing concrete, dumping dirt, shotcreting, sandblasting, dewatering, water distribution, and inserting slurry. The authors capitalize on a classical computer graphics concept called particle systems to design simple, simulation model-authorable, parametric-text methods that can describe arbitrary volumes of dynamic fluid construction materials in animated 3-D virtual construction worlds. These methods can be used to instrument discrete-event simulation models (or other external authoring interfaces) to automatically generate dynamic visualizations of any modeled construction operations that commonly handle and process fluid construction materials.

Language

  • English

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Filing Info

  • Accession Number: 00976470
  • Record Type: Publication
  • Files: TRIS
  • Created Date: Jul 14 2004 12:00AM