MAN-COMPUTER GRAPHICS IN PRELIMINARY SHIP DESIGN

In the past few years, some developments in man-computer graphics interaction have moved out of R&D into the production Preliminary Ship Design environment. This paper describes interactive graphics program developments which allow the naval architect to take the basic ship hull parameters and generate a hull form, deck it out, shape the superstructure and then do detail compartment and equipment arrangements. The graphics software used and plans for implementation into a computer-based integrated ship design system are also discussed.

  • Supplemental Notes:
    • Presented at AIAA/SNAME/USN Advanced Marine Vehicles Meeting, Annapolis, Maryland, July 17-19, 1972
  • Corporate Authors:

    American Institute of Aeronautics and Astronautics

    1290 Avenue of the Americas
    New York, NY  United States  10019
  • Authors:
    • Johnson, R S
    • Fuller, A L
    • Claffey, J A
    • Bjorklund, F R
    • Thomson, B M
  • Publication Date: 1972-7

Media Info

  • Features: Figures; References;
  • Pagination: 9 p.

Subject/Index Terms

Filing Info

  • Accession Number: 00035182
  • Record Type: Publication
  • Source Agency: American Institute of Aeronautics and Astronautics
  • Report/Paper Numbers: 72-587
  • Files: TRIS
  • Created Date: Oct 27 1972 12:00AM