MAN-COMPUTER GRAPHICS IN PRELIMINARY SHIP DESIGN
In the past few years, some developments in man-computer graphics interaction have moved out of R&D into the production Preliminary Ship Design environment. This paper describes interactive graphics program developments which allow the naval architect to take the basic ship hull parameters and generate a hull form, deck it out, shape the superstructure and then do detail compartment and equipment arrangements. The graphics software used and plans for implementation into a computer-based integrated ship design system are also discussed.
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Supplemental Notes:
- Presented at AIAA/SNAME/USN Advanced Marine Vehicles Meeting, Annapolis, Maryland, July 17-19, 1972
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Corporate Authors:
American Institute of Aeronautics and Astronautics
1290 Avenue of the Americas
New York, NY United States 10019 -
Authors:
- Johnson, R S
- Fuller, A L
- Claffey, J A
- Bjorklund, F R
- Thomson, B M
- Publication Date: 1972-7
Media Info
- Features: Figures; References;
- Pagination: 9 p.
Subject/Index Terms
- TRT Terms: Computer aided design; Computer graphics; Computers; Naval architecture; Ships; Vehicle design
- Uncontrolled Terms: Ship design
- Subject Areas: Design; Marine Transportation; Vehicles and Equipment;
Filing Info
- Accession Number: 00035182
- Record Type: Publication
- Source Agency: American Institute of Aeronautics and Astronautics
- Report/Paper Numbers: 72-587
- Files: TRIS
- Created Date: Oct 27 1972 12:00AM