INTERACTIVE GRAPHING OF SIMULATION NETWORKS

An approach to building a simulation model on-screen and automating the computer-input process is reported. This approach could be applicable to the class of simulation problems that can be represented by a network model. Such problems include those associated with manufacturing systems, transportation systems, equipment and manitenance scheduling, construction work-in-process, and parking facility design. Financial forecasting and risk analysis models can also be represented by networks. The simulation system for the application described here is called CYCLONE (Cyclic Operations NEtwork). Details are given of the graphic system, user menus, and the generation of CYCLONE input. Improvements that could be made to the graphics program and the translation program are noted. The error-checking program of the translation routine also could be expanded.

Media Info

  • Features: Appendices; Figures; References;
  • Pagination: p. 173-182
  • Serial:

Subject/Index Terms

Filing Info

  • Accession Number: 00484036
  • Record Type: Publication
  • Files: TRIS
  • Created Date: May 31 1989 12:00AM