Development of Interactive Educational Program about Human Error
JR East has developed educational programs covering human errors for railway personnel. To help learners understand that anyone can make an error, each program includes a serious game to give them a chance to experience their own errors. This paper focuses on the elaboration of these serious games. The authors examined impacts of factors related to the setting of the games in order to make certain that learners make errors in the game. The results showed that the error rate is considerably high in the serious games of the program for learning mistakes. As for the other programs, indications show that development of programs based on the findings in the experiments will promote participants’ comprehension about human errors and their motivation to prevent these errors.
- Record URL:
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Availability:
- Find a library where document is available. Order URL: http://worldcat.org/oclc/51815943
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Supplemental Notes:
- Abstract used with permission of the East Japan Railway Company.
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Authors:
- Inaba, Midori
- Onodera, Osamu
- Imaizumi, Takashi
- Shirai, Ikuo
- Takeda, Yuichi
- Publication Date: 2014
Language
- English
Media Info
- Media Type: Digital/other
- Features: Figures; Photos; References;
- Pagination: pp 29-30
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Serial:
- JR East Technical Review
- Volume: 30
- Publisher: East Japan Railway Culture Foundation
- ISSN: 1347-8907
- Serial URL: https://www.jreast.co.jp/e/development/tech/
Subject/Index Terms
- TRT Terms: Human error; Human factors in crashes; Learning; Railroad crashes; Railroad safety; Safety education
- Identifier Terms: Higashi Nihon Ryokaku Tetsudo Kabushiki Kaisha
- Subject Areas: Education and Training; Railroads; Safety and Human Factors; I83: Accidents and the Human Factor;
Filing Info
- Accession Number: 01562220
- Record Type: Publication
- Files: TRIS
- Created Date: Apr 28 2015 3:09PM